upd: checked on a fresh project, on a launcher’s 5.4.2 with symbols downloaded:
even with this TargetRules (and without them)
DebugInfo = DebugInfoMode.Full;
bForceDebugInfo = true;
bUsePDBFiles = true;
bUseFastPDBLinking = false;
… the best i have is the project symbols are builded correctly. But the rest of engine is shown as an [external code]