5.1 local multiplayer not working

Hey guys. So it seems the solution for the “Skip Assigning Gamepad to Player 1” will be fixed in 5.4.

If you are in 5.3 and don’t want to mess with the C++ code or you have a BP only project, here you have a Plugin that I made that implements the exactly same fix that will be in 5.4.

It will only work on Windows and UE 5.3 but you can compile it for your platform yourself.

Steps:

  1. Download the custom Plugin GameViewportLocalMultiplayer.zip - Google Drive
  2. Unzip and add it to your project in the Plugins folder.
  3. Open the Project (Enable the plugin GameViewportLocalMultiplayer) and go to Project Settings - Game Viewport Client Class and replace the current vlaue with the CommonGameViewportMultiplayer.
  4. Restart and Done

BTW: This will work with Common UI Projects so this Plugin inherits from Common UI Game Viewport. Just in case

Let’s wait for the final 5.4 fix but at least you have this for the moment :slight_smile:

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