[5.1.1] Unity supports ALL PlayStation Controllers, why can't Unreal's Enhanced Input?

Yeah but if epic add support it will be, as unity most likely does a custom built dll for using external controllers. Microsoft need to pull their fingers out and support more using xinput.

That said if theres any budding c++ people here im sure they can make a plugin.

Or epic incorporate some way of linking this in with enhanced input.

We can only dream

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