4.24.1
I reported this crashing in 4.22.3. I just upgraded to 4.24.1 and the Editor does not crash now. But the following error happens.
I newly connected the bluetooth headphones
Disconnected.
LogAudioMixer: Warning: Changing default audio render device to new device: {0.0.0.00000000}.{a95cd972-3419-4bee-a384-2f9c79d1adeb}.
LogTemp: Resetting audio stream to device id
LogAudioMixer: Display: Audio Device Output Speaker Info:
LogAudioMixer: Display: Name: Headphones (ears Stereo)
LogAudioMixer: Display: Is Default: Yes
LogAudioMixer: Display: Sample Rate: 44100
LogAudioMixer: Display: Channel Count Used: 2
LogAudioMixer: Display: Device Channel Count: 2
LogAudioMixer: Display: Channel Order:
LogAudioMixer: Display: 0: FrontLeft
LogAudioMixer: Display: 1: FrontRight
LogAudioMixer: Warning: Changing default audio render device to new device: {0.0.0.00000000}.{0343ae2c-dcbc-4084-8b65-9b780a4e36cf}.
LogTemp: Resetting audio stream to device id
LogAudioMixer: Display: Audio Device Output Speaker Info:
LogAudioMixer: Display: Name: Headphones (ears Stereo)
LogAudioMixer: Display: Is Default: Yes
LogAudioMixer: Display: Sample Rate: 44100
LogAudioMixer: Display: Channel Count Used: 2
LogAudioMixer: Display: Device Channel Count: 2
LogAudioMixer: Display: Channel Order:
LogAudioMixer: Display: 0: FrontLeft
LogAudioMixer: Display: 1: FrontRight
LogAudioMixer: Warning: Changing default audio render device to new device: {0.0.0.00000000}.{a95cd972-3419-4bee-a384-2f9c79d1adeb}.
LogTemp: Resetting audio stream to device id
LogAudioMixer: Error: Audio Platform Device Error: 0x0: UNKNOWN (File E:/UE4Source/Engine/Source/Runtime/Windows/AudioMixerXAudio2/Private/AudioMixerPlatformXAudio2.cpp, Line 374)