[4.9] [Plugin Templates Bug] Plugins that use UnrealEd dependency dont compile

#Second Repro With Empty C++

I just reproduced the Development win64 packaging error that involves the new plugin templates system a second time with a different UE4 template project!

  1. Make a new Blank project, C++
  2. In new project, make a new plugin, picking the middle option for add button to level viewport
  3. Restart the editor using plugin menu button in lower right
  4. Package the project for Development Win 64

I get the follow packaging error log every time!

See attached file please
link text

A Clue

Weirdly enough, the error is referring to a class that should not even be in the Blank Project.

Failed to find object 'Class /Engine/Transient.REINST_ThirdPersonOverview_C_117'

#Conclusion

I still can’t get to my original error message because I can’t get the project to fully compile its source code because it is erroring out in two different UE4 template projects whenever a plugin created using the new plugin template system is present.

#:heart: