Ok there is an easy fix: myMaterialInstanceDynamicObject= (UMaterialInstanceDynamic*)myMaterial;
So i believe the UMaterialInstanceDynamic::Create() can not be used anymore.
Ok there is an easy fix: myMaterialInstanceDynamicObject= (UMaterialInstanceDynamic*)myMaterial;
So i believe the UMaterialInstanceDynamic::Create() can not be used anymore.