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[4.8] HTML5 multiplayer connect
Development
Platform & Builds
dedicated-server
,
experimental
,
question
,
unreal-engine
,
UE4-8
,
HTML5
Parvan
(Parvan)
June 11, 2015, 9:57pm
4
I used IsEngineInstalled() as well. Not sure of the correct method but it worked so far.
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