Epic Developer Community Forums
[4.8] Bug when duplicating static meshes in old blueprints
Development
Programming & Scripting
unreal-engine
OhiraKyou
(OhiraKyou)
August 30, 2015, 2:38pm
4
Has this been fixed in 4.9? I don’t see it in the 4.9 preview notes. It’s a pretty serious issue.
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