You’re not bothering me =)
Yea, hotfixes are only intended for critical crashes, but as I mentioned, sometimes other things make it in. I’m contacting Whiting about it, but I believe this one is too late for a 4.8.2 hotfix and I don’t believe there are plans for a third.
I can’t find a bug report in our system for leapmotion jitter, so it looks like our devs simply fixed issue upon finding it. Leapmotion itself is not essential to editor, and I would guess that majority of users (non-VR, at least) aren’t using it. There were plenty of people reporting VR preview bug, though, and devs recognized it as a concern (though I’m not sure what is or is not included in 4.8.2 hotfix yet). So that likely made it through because timing of fix was right. This one wasn’t, unfortunately.