I’ve managed to produce this error code in 4.8.2 - it’s a pretty easy repro.
In Actor.h, try to expose ENetMode GetNetMode() const; to blueprint (e.g. UFUNCTION(BlueprintPure, Category = “Replication”) ) - it is guaranteed to fail.
I’ve managed to produce this error code in 4.8.2 - it’s a pretty easy repro.
In Actor.h, try to expose ENetMode GetNetMode() const; to blueprint (e.g. UFUNCTION(BlueprintPure, Category = “Replication”) ) - it is guaranteed to fail.