4.7 C++ Transition Guide

Thanks for the answer Rama.

I can’t called ClearTimer in this particular case because the TimerHandle has been hidden by Epic Team by setting it Private. This is why I need to create my own variable, but I have no clue of the side effect like if the private timerhandle is set back to null due to the fact that I’m settings a new handle on the same function so if there is code relying on this, it won’t work… etc…

I know I can change this and compile it by myself, but it would be great to be sure on how things work on the backend. I will open a Answer question to get Epic feedback on this.

Thanks,