I have done more testing and have found that after tabs are reopened at least once it will spam tick every time thereafter. only way to stop it seems to create a new project and not choose reopen tabs.
Edit: Additionally this spam slows editor down a lot. It is extremely hard to edit anything attached to event tick when it is spamming for instance if a save game variable is being read by event tick, if you try to edit any value in referenced save game class while execution wire is connected, it will take 20x longer to process your compile.
My Work Around:
This had lead me to disconnect event tick any time I need to make an edit to variables or just in general. issue is in my case it is connected to my player character movement which makes things harder.