[4.7.6] Player controller tick event fires in editor

Hello ,
This happens for me in 4.12.5 and 4.12.2
It also happens in new projects
Here is how I can reproduce it:

  1. Create new project
  2. Create Player Controller named “test”
  3. Open project settings and add input named “UpdateKeybinding”
  4. Open “test” and add UpdateKeybinding to Event Graph
  5. Connect Update Keybinding to a print text
  6. Compile and save
  7. Exit
  8. Open uproject file in file explorer
  9. UE4 asks if I want to reopen tabs? I click okay.
  10. After clicking ok to reopen tabs output log spams print text I added

Additional details: I use source control and am connected to a workspace but new project is not checked in, nor is it in folder that source has access to.

There is also nothing else that could be calling print string. It is a brand new project with nothing else listed but those steps above.

Edit: Here is a thread I started before I found this one which may give some more detail: UE4 Editor starts running game in background at startup without my request - Programming & Scripting - Epic Developer Community Forums