you also can’t change a child actor component’s class at runtime
Hmm, that’s indeed a pretty clear statement.
But indeed, there is a setter node now. I could swear that this wasn’t there in 4.7.6. I will try this out as soon as I can.
EDIT: It works definitly from the construction script and ingame, too!
http://syh.sweetwaterschools.org/files/2014/05/Cheer.jpg