4.7.5 gamemode always reset default pawn class

Hi ,

Sorry i forgot to explain this, game mode is still BP_GameMode, just default pawn class and hud class has reset mark. default pawn class has reset to default pawn, hud class still c++ class MyHUD but has reset mark. default game state has no reset mark.

reset mark i means the yellow icon behind value changed variable, click it can reset/cancel change.

and if i change default pawn class from game mode class default settings or world settings or project map and modes settings, other two settings will update too. it seems all three place reference the same data source: current gamemode’s value.

Cheers