4.7.2 Hot reload not work and Recompile button lose

==========Development Editor output============
1>------ Build started: Project: Alpha, Configuration: Development_Editor x64 ------
2>------ Skipped Build: Project: UE4, Configuration: BuiltWithUnrealBuildTool Win32 ------
2>Project not selected to build for this solution configuration
1> Compiling game modules for hot reload

    =========DebugGame Editor output=========
    1>------ Build started: Project: Alpha, Configuration: DebugGame_Editor x64 ------
    2>------ Skipped Build: Project: UE4, Configuration: BuiltWithUnrealBuildTool Win32 ------
    2>Project not selected to build for this solution configuration 
    1>  Compiling game modules for hot reload
    1>  Parsing headers for AlphaEditor
    1>  Reflection code generated for AlphaEditor
     ...delete something to limit words...
    1>  [4/4] Link UE4Editor-Alpha-4473-Win64-DebugGame.dll
    1>     Creating library F:\UE4_levels\Alpha\Intermediate\Build\Win64\AlphaEditor\DebugGame\UE4Editor-Alpha-4473-Win64-DebugGame.lib and object F:\UE4_levels\Alpha\Intermediate\Build\Win64\AlphaEditor\DebugGame\UE4Editor-Alpha-4473-Win64-DebugGame.exp
    1>  -------- End Detailed Actions Stats -----------------------------------------------------------
    1>  Cumulative action seconds (4 processors): 0.00 building projects, 0.95 compiling, 0.00 creating app bundles, 0.00 generating debug info, 0.58 linking, 0.00 other
    1>  UBT execution time: 11.49 seconds
    ========== Build: 1 succeeded, 0 failed, 0 up-to-date, 1 skipped ==========