Landscape is in its own module now!
You need to add it to your Build.cs file:
PublicDependencyModuleNames.AddRange(new string] { “Core”, “CoreUObject”, “Engine”, “InputCore”,“AIModule”,“RenderCore”,“Landscape” });
Landscape is in its own module now!
You need to add it to your Build.cs file:
PublicDependencyModuleNames.AddRange(new string] { “Core”, “CoreUObject”, “Engine”, “InputCore”,“AIModule”,“RenderCore”,“Landscape” });