4.6 Transition Guide

Seems 4.6 hates some of my macros (that I use everywhere) and my project crashes when compiling any blueprint. This will be a long day…

– EDIT –
Found the problem: 4.6 seems to have a lower tolerance for circular class references, replacing class names with “REINST_” and “SKEL_” everywhere, which causes crashes. So far it seems to only happen when specifying classes directly in function call nodes on the graph. Promoting them to variables with the class as the default value works around the problem.

– EDIT 2 –

Nope, the crashes are back. “Invalid Object in GC”. FML.