I just updated to version 4.6 today. I did some UMG work in version 4.5 and converted my project to the 4.6. version.
First it had so errors without me even doing anything. First error was I had a remove from viewpoint node hooked up, it said to use remove from parent node instead. I did that and the first went away.
Second error said my function was not pure. I deleted the function and made another one, that error went away.
Question on those. Is that because of the new version 4.6.
After I fixed these errors 4.6. crashed on me three different times.
I was in the top down orthographic view attempted to click the icon in the upper right of the screen to return to prospective view, then it crashed.
I would be happy to provide my crash logs on this, but I do not remember where they are located for Mac.
The logs you have supplied are for the CrashReportClient application, there should be logs for your project too which would be of interest to us.
You’ll also find the crash report folders for your project here: /Users/geraldinclenrock/Library/Application Support/Epic/UnrealEngine/4.6/Saved/Crashes/
They have names like: CrashReport-UE4-Roling_Maze_3-pid-3378-5e29547a2b409a59ee25bb8c7c4cdd9