[4.6] Breaking UMGs with circular references

Yes, I can reproduce it in a clean project. Here are screenshots of each step:

The assets:

23061-assets.jpg

Setting up the Game Mode and Game State in the project settings:

23062-projectsettings.jpg

MyGameState graph (references ParentWidget):

ClientWidget graph (references MyGameState):

(Continues in next commend due to attachment limit)