Hi again, it turned out __delayLoadHelper2 is trying to load PROFILE versions of libs:) The only option is to define and build whole engine as DEBUG CRT
bDebugBuildsActuallyUseDebugCRT = true;
in BuildConfiguration.cs then the engine will load DEBUG versions of PHYSX/APEX libraries.
But of course there is an issue in compilation with this flag defined described by me here:
I’m testing some solutions around build configurations scripts to fix CEF problem.