4.6.1 Uber nasty crashes in apex dll

Hi Ori

Nope, it is not possible I checked this and I have good libs/dlls for apex they are the same as in normal build downloaded from git.

You can reproduce error with loading DEBUG PHYSX/APEX dlls with these steps:

  1. download https://github.com/EpicGames/UnrealEngine/tree/4.6 zip
  2. unpack somewhere
  3. run setup.bat to download rest of dependencies
  4. find line 58 in PhysxLibs.cpp and comment && !defined(NDEBUG)
  5. compile and run
  6. observe that engine will crash at GPhysXFoundation = PxCreateFoundation(PX_PHYSICS_VERSION, *GPhysXAllocator, *ErrorCallback);

Any change to give me pdb’s?

Regards

Pierdek