Actually if you can migrate that Blueprint into a new project with no starter content and reproduce the crash, then upload that project, that would be great.
If this isn’t possible, go ahead and upload the uasset and we will see what we can find.
Actually if you can migrate that Blueprint into a new project with no starter content and reproduce the crash, then upload that project, that would be great.
If this isn’t possible, go ahead and upload the uasset and we will see what we can find.