[4.5 Urgent] Cant upgrade Solus, Making an FCanvas for Render Texture Crashes 4.5, Same Code works great in 4.4

The crash in CreateCanvasRenderTarget2D comes down to the fact that they changed the way they initialise the FCanvas from 4.4 to 4.5:

FCanvas RenderCanvas( GameThread_GetRenderTargetResource( ), nullptr, FApp::GetCurrentTime( ) - GStartTime, FApp::GetDeltaTime( ), FApp::GetCurrentTime( ) - GStartTime, GetWorld()->FeatureLevel );

Now requiring the Feature Level, the problem here is though that GetWorld( ) returns NULL. I replaced the above line with the below line in CanvasRenderTarget2D.cpp at Line 53 with the following:

FCanvas RenderCanvas( GameThread_GetRenderTargetResource( ), nullptr, FApp::GetCurrentTime( ) - GStartTime, FApp::GetDeltaTime( ), FApp::GetCurrentTime( ) - GStartTime, /* GetWorld()->FeatureLevel */  GetMaxRHIFeatureLevel( ) );

Which stopped the crashing for me. I will continue to test the other issue your having with FCanvas and GameThread vs RenderThread