[4.5 Urgent] Cant upgrade Solus, Making an FCanvas for Render Texture Crashes 4.5, Same Code works great in 4.4

Hi ,

So are you creating a texture render target from the game thread?
If yes You should create a render command for the render thread, try something like this:

ENQUEUE_UNIQUE_RENDER_COMMAND_ONEPARAMETER(
			ThisIsMyTestRenderQueueCommand,
			UCanvasRenderTarget2D*,RenderTex,RenderTex,
		{
			RenderTex =  
			 UCanvasRenderTarget2D::CreateCanvasRenderTarget2D(
				 UCanvasRenderTarget2D::StaticClass(), 
				 Dimensions.X, Dimensions.Y
			 );
		});

of course my solution may not work, but it is worth to try;0

Regards

Pierdek