[4.5 Urgent] Cant upgrade Solus, Making an FCanvas for Render Texture Crashes 4.5, Same Code works great in 4.4

#Solution Found!

Dear Ehamloptiran,

your use of the function GetMaxRHIFeatureLevel( ) is what saved the day for me!

This crashed for me

FileBrowserCanvas = new FCanvas((FTextureRenderTarget2DResource*) FileBrowserRenderTex->Resource,NULL, GetWorld(), ERHIFeatureLevel::SM4 );

this does not

FileBrowserCanvas = new FCanvas((FTextureRenderTarget2DResource*) FileBrowserRenderTex->Resource,NULL, GetWorld(), GetMaxRHIFeatureLevel( ) );

For some reason when I was arbitrarily choosing a feature level this confused UE4, but when I use GetMaxRHIFeatureLevel it works fine!

#Thanks Again Ehamloptiran!