There are too many unknowns to suggest a good solution, I’d need to understand how your game is supposed to work. For example, from what you said above, I still don’t know if we’re interacting with all lights at once or with one light at a time.
Assuming it’s all lights at once; for something generic / agnostic (and pretty crude), you could try this:
- search for and select all point lights you want to interact with
- give them all an actor tag
- in the widget: