4.25 Transition Guide

If you were using


UProperty*

for wildcard property passing in Blueprint, the transition that worked for me was


TFieldPath<FProperty>

e.g.


UFUNCTION(BlueprintCallable, CustomThunk, meta = (CustomStructureParam = "AnyStruct"))
static bool ReadAnyStruct(TFieldPath<FProperty> AnyStruct);


Also in my case, stepping through a custom thunk,


ExactCast 

became


CastField

e.g.


FStructProperty* StructProp = CastField<FStructProperty>(Stack.MostRecentProperty);