Granted the medium I reached out was somewhat improper but I also wanted feedback from the peanut gallery incase it was just-me.
Regardless. I’m finding 4.25 to just overall be faster and better with compiling shaders. I’ve noticed some edits that would trip the entire material now only compile the specific subset it needs to, overall better, and compile time seems just generally faster. You would do well with getting a RTX (you can try vulkan for raytracing) or a decent, current card; they’re beefy.