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4.22 spectral analysis, how does it work exactly?
Development
Audio
unreal-engine
ArthurBarthur
(ArthurBarthur)
April 21, 2019, 5:20pm
4
normalizedToMax.png
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This is one way(of many) to approach it. Stores the historical max recorded volume per band, then maps to a tweakable output-range.
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