Besides hitching, there is also a considerable regression with overall drawing to render target from blueprint speed.
512 FFT water(~~35 passes), ran on blueprints, takes 1.4ms on 1060 in 4.18
The same becomes 2.2ms in 4.19
Besides hitching, there is also a considerable regression with overall drawing to render target from blueprint speed.
512 FFT water(~~35 passes), ran on blueprints, takes 1.4ms on 1060 in 4.18
The same becomes 2.2ms in 4.19