4.17 Child Actors Issues Con't (Packaging)

I am also having this issue. I tried to use the following in my component, which as a child actor.

 void Utw_placement_arm::InitializeComponent()
 {
     Super::InitializeComponent();
 
     ensure(child_static_mesh_actor != nullptr);
     child_static_mesh_actor->SetChildActorClass(AtwStaticMeshActor::StaticClass());
     child_static_mesh_actor->SetMobility(EComponentMobility::Movable);
 }

I was able to run in the editor without any problem. When I tried to package the game for a dedicated server, I got the same error as the OP.