Yes… It seems like there’s something I’m missing - it does work (without the workaround) to one project, but when trying to launch on iOS another project, it produces this error (which the workaround also doesn’t solve).
Yes… It seems like there’s something I’m missing - it does work (without the workaround) to one project, but when trying to launch on iOS another project, it produces this error (which the workaround also doesn’t solve).