Hi All,
So when I create a C++ project for 4.14 and below–everything works. However, when I create a project with 4.15, I get this error:
The project could not be compiled. Would you like to open it in Visual Studio?
Running G:/Unreal Projects/UE_4.15/Engine/Binaries/DotNET/UnrealBuildTool.exe Test Development Win64 -project=“G:/Unreal Projects/FPSCplusplus/Test/Test.uproject” -editorrecompile -progress -NoHotReloadFromIDE
Performing full C++ include scan (building a new target)
ERROR: System.NotSupportedException: The given path’s format is not supported.
at System.Security.Permissions.FileIOPermission.EmulateFileIOPermissionChecks(String fullPath)
at System.Security.Permissions.FileIOPermission.QuickDemand(FileIOPermissionAccess access, String fullPath, Boolean checkForDuplicates, Boolean needFullPath)
at System.IO.FileInfo.Init(String fileName, Boolean checkHost)
at UnrealBuildTool.UnrealBuildTool.LoadUBTMakefile(FileReference MakefilePath, FileReference ProjectFile, String& ReasonNotLoaded)
at UnrealBuildTool.UnrealBuildTool.RunUBT(String] Arguments, FileReference ProjectFile)