[4.15.2] Resizing while a media is open crash game

Hi guys,
I changed

if (IsInRenderingThread())
To
if (IsInRenderingThread() && !GIsRenderingThreadSuspended)

And I didn’t get crash reports related to FMediaTextureResource::DisplayBuffer since 10.08.2017.
@gmpreussner what do you think about it ?

Regards
Piotr