[=rranon;589109]
In the static mesh editor, the highlight material checkbox does not work on Mac OS X (i.e. the part of the mesh with the corresponding material is not highlighted). Shall I enter a answer hub, or this has been already reported?
Thanks!
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Hi rranon.
This is a known issue (affecting all platforms) that you can follow the status of here: Unreal Engine Issues and Bug Tracker (UE-33414)
Thanks