Hi all. I think someone will help me)
I have 16.04
I am trying to create a project UE4 with C++, but it does not work because UE4 requires any IDE for job with C++ project. On the computer installed CLion, QT Creator. For work with cmake projects I used CLion.
Why UE4 does not allow me to create a project?
Hi all.
Can anybody from the Epic Staff tell me whether or not there will be another another hotfix for 4.12 ?
I notice thereās a 4.13 Preview, so I was just wondering if that means 4.12.5 is the final release for that version.
Thanks in advance.
[=ScottRCAD;575975]
Hi all.
Can anybody from the Epic Staff tell me whether or not there will be another another hotfix for 4.12 ?
I notice thereās a 4.13 Preview, so I was just wondering if that means 4.12.5 is the final release for that version.
Thanks in advance.
[/]
At the moment, there are no more HotFixes planned for 4.12 that Iām aware of.
[= ;576350]
At the moment, there are no more HotFixes planned for 4.12 that Iām aware of.
[/]
Can Epics release the hotfix with this bug fixed? Unreal Engine instant crash after opening this project - Programming & Scripting - Epic Developer Community Forums
It happens to numerous people, and advice to wait for 4.13 does not look serious.
Thanks.
[=;577553]
Can Epics release the hotfix with this bug fixed? Unreal Engine instant crash after opening this project - Programming & Scripting - Epic Developer Community Forums
It happens to numerous people, and advice to wait for 4.13 does not look serious.
Thanks.
[/]
If there were at any point an additional 4.12 hotfix this fix would not be able to be included since it makes changes to a header file. Unless you use a GitHub source build and integrate the change yourself youāll have to wait for 4.13 for this to be addressed.
Have you been able to by any fix this that many people seem to experience?
Cheers.
P.S.:
Iāve tracked down the now - it is definitely caused by my external SSD.
NOT a UE4 problem!
[= ;577572]
If there were at any point an additional 4.12 hotfix this fix would not be able to be included since it makes changes to a header file. Unless you use a GitHub source build and integrate the change yourself youāll have to wait for 4.13 for this to be addressed.
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Hey ! I took the advice regarding the Hotfix and converted my project to use the source build. Since 4.13 isnāt an option as it breaks all the plugins for the time being, iām uysing the release branch (4.12.5) from Github. Iām getting some build errors which prevent the fix from going through. Can you take a look at my post on Answerhub and see if we can get some answers ASAP? Iām running short on time so. 4.12.5 Hotfix for Instance Base Cache (Foliage) Issues - World Creation - Epic Developer Community Forums
Thanks a bunch!