4.12 Released!

[= Ellis;560020]
Please make sure that you are reporting bugs in the proper Bug Reports section of the Answerhub. I have moved your post into that section, and we will investigate the soon. Thanks
[/]

Oh sorry I didn’t notice i posted it in the wrong section thanks .

[]
Fixed! UE-31956 Instance changes no longer propagating to ChildActor after updating from 4.11.2
[/]

Thanks a lot for this fix!! :slight_smile:

Best regards

Julien

Sounds like 4.12.5 is coming…

UPDATE!

The 4.12.5 Hotfix is now live! This hotfix resolves an for UE4 with the recent Visual 2015 Update 3, as well as a few other issues.

If you experience a bug with the 4.12.5 Hotfix, please remember to log a bug report for the on the UE4 AnswerHub to the Bug Reports section.

Fixed in 4.12.5

Fixed! UE-32588 VS2015 Update 3 prevents the editor from compiling code
Fixed! UE-32621 [CrashReport] UE4Editor_Renderer!FGlobalShader::SetParameters<FRHIPixelShader * __ptr64,FRHICommandList>() [globalshader.h:134]
Fixed! UE-32715 Crash when selecting “show” > “uncompressed animation” in Persona
Fixed! UE-32772 Hitting ensure in AACtor::BeginPlay in an actor with ChildActorComponents

Thanks for the hotfix! Any news on the GoogleVR texture tiling bug?

I’ve posted a comment on the GoogleVR tiling.

how i can download hotfix files?

[=alikoloft;560866]
how i can download hotfix files?
[/]

Hi alikoloft,

If you are using the Epic Games Launcher to download the engine, then just click on Library and click the Update button on your 4.12 Engine slot.

Cheers

[= Ellis;560873]
Hi alikoloft,

If you are using the Epic Games Launcher to download the engine, then just click on Library and click the Update button on your 4.12 Engine slot.

Cheers
[/]

no i want add it to 4.12 source codes and compile it with visual 2015 update 3
and should i download earlier hotfix too?
sorry for bad english and this is my first time.

[=alikoloft;560886]
no i want add it to 4.12 source codes and compile it with visual 2015 update 3
and should i download earlier hotfix too?
sorry for bad english and this is my first time.
[/]

Hi alikoloft,

Did you download the file of the Engine when you got the source code, or did you fork a copy of the repo on GitHub and sync a local copy to your computer?

[= ;560899]
Hi alikoloft,

Did you download the file of the Engine when you got the source code, or did you fork a copy of the repo on GitHub and sync a local copy to your computer?

[/]

i download . 4.12 source files from torrent , where i can find . hotfixes?

Hi alikoloft,

You can get the current release version of the Engine on GitHub. It includes the hotfixes already (we don’t have those available as separate downloads). From GitHub, you can download a . file of the current release, and replace your existing Engine with the updated version.

Just want to throw out there that Notify’s still do not work at all in C++, since 4.12.

4.12 has some pretty amazing updates/fixes that I would love to use, but the notify bug breaks my entire project.
Any idea if Notify’s will be fixed soon, perhaps the next hotfix? :slight_smile:

Thanks!

hello, please some one give me the link 4.12.5 source codes (or direct link)(or torrent) , i cant find it ongithub.com/EpicGames/UnrealEngine

[=alikoloft;561109]
hello, please some one give me the link 4.12.5 source codes (or direct link)(or torrent) , i cant find it ongithub.com/EpicGames/UnrealEngine
[/]

I suggest you follow a GitHub tutorial.

Follow this !
Click
/EpicGames/UnrealEngine

Branch

Tag

4.12.5

Clone or Download

= Download

or link & Download
https:///EpicGames/UnrealEngine/tree/4.12.5-release

[=Rahul_Rp2;561113]
Follow this !
Click
/EpicGames/UnrealEngine

Branch

Tag

4.12.5

Clone or Download

= Download

or link & Download
https:///EpicGames/UnrealEngine/tree/4.12.5-release
[/]

You need to log-in

Hi Alikoloft,

You will need to create a free GitHub account (if you do not already have one), and link your GitHub account to your Unreal Engine account. You can see how to do that here. Once you have linked your GitHub and Unreal Engine accounts, you will receive an email within a few minutes inviting you to join the Epic Games organization on GitHub. Accept the invitation, and you will then be able to see and download the source code from GitHub (as long as you are logged into your GitHub account).

See my tag line for a tutorial on how to build from github… Downloading the is certainly an option, but you might find it easier to just setup git on your desktop and as new released are made available, it simply updates your source… Just a thought.