4.12 Physx cook error (Kinematic / CCD)

I have this same issue, trying to get out a build soon… any progress? Couldn’t seem to track it via the issue tracker.

UE-33463 is fixed, look for that in our notes of fixed Jiras which each release.

Thanks!

Hi I was having the same issue I think. If you open project settings and go down to physics, you’ll have an option for Disable CCD. I did that and now it packages correctly. Hope this helps someone.

I also have this issue…

Just looked for it in the Unreal bug tracker and couldn’t find that number but I have the ccd cook issue in 12.5 .

Thanks!

Not all bugs are placed in the public tracker. But this says it’s been fixed for 4.13 so it wouldn’t be fixed in 4.12.5.

Thanks!