The process I went through is:
- Install the engines for 4.10.2 and 4.11P3 in the Epic Game Launcher.
- Install the latest (4.10.2) version of .
- Create a on a local drive.
- Right click on the uproject and switch the unreal engine version to 4.11P3 and then launch the editor.
- Check the “download maps on the fly (experimental)” option in the HTML5 category of the project settings.
- Package for HTML5 via the file menu (the development build setting is set by default).
7)Launch HTML5LaunchHelper.exe and navigate to localhost:8000/TappyChicken.html
8)The error messages mentioned in my main post should appear sometime during the “compiling” message.
I just tried running it on the 64-bit versions of firefox and chrome and it runs into the same errors.