Hello Nintynuts,
I was able to reproduce this issue on our end using couch nights. However, after doing a bit of testing I was able to find that this issue does not occur in a clean 4.11.1 project. The world to meters appears to be function as expected with or without lock to HMD on. This means that you will need to modify the camera settings in couch knights in order to achieve the result that you are going for. After unchecking “Lock to HMD” as suggested in the documentation, couch knights appears to function correctly. I hope that this information helps.
Make it a great day