Hey everyone,
Thought I would comer here as a last resort for help. I’m trying to get my game to package and can see at the bottom that it’s giving me 490 errors after moving my project from 4.9 to 4.11. The weird thing is that it gives 0 errors at run time or compiling, only when I package. The only error that it actually highlights in red though is this one:
LogSceneComponent:Error: Component ‘SpringArmComponent /Game/Maps/UEDPIE_0_Traveling_Shark.Traveling_Shark:PersistentLevel.BP_Mercenary_C_0.CameraBoom_TP’ has ‘CameraComponent /Engine/Transient.TRASH_Default__BP_Base_Character_C_0:FollowCamera_TP’ in its AttachChildren array, however, ‘CameraComponent /Engine/Transient.TRASH_Default__BP_Base_Character_C_0:Fo llowCamera_TP’ believes it is attached to ‘SpringArmComponent /Engine/Transient.TRASH_Default__BP_Base_Character_C_0:CameraBoom_TP’
LogSceneComponent:Error: Component ‘CapsuleComponent /Game/Maps/UEDPIE_0_Traveling_Shark.Traveling_Shark:PersistentLevel.BP_Mercenary_C_0.CollisionCylinder’ has ‘SpringArmComponent /Engine/Transient.TRASH_Default__BP_Base_Character_C_0:CameraBoom_TP’ in its AttachChildren array, however, ‘SpringArmComponent /Engine/Transient.TRASH_Default__BP_Base_Character_ C_0:CameraBoom_TP’ believes it is attached to ‘CapsuleComponent /Engine/Transient.TRASH_Default__BP_Base_Character_C_0:CollisionCylinder’
Does anyone have any idea whats going on here or how I might fix it?
Any advice is greatly appreciated
Thanks