4.11 Transition Guide

In the FPS tutorial:
First_Person_Shooter_C%2B%2B_Tutorial

There is the line:
FirstPersonCameraComponent->AttachParent = CapsuleComponent;

The issue being that “CapsuleComponent” is a private member of ACharacter as of 4.11.0 so it can’t be accessed by the derived class.

I’m trying to figure out why this is the way it is. Is there some reason for this or some new accessor that should be used for some reason?