[4.11] Random crash when streaming level

Hi.

Have you found a workaround that resolves the error?
→ Yes, by ether set TickInterval of AIController to 0.0 or completely avoid to use ReceiveTick event in AIController blueprint.

Do you have steps I can take to reproduce this on my end?
→ No. Unfortunately.

Is the AI spawning in the sublevel or is it in the persistent level?
→ AI was spawning in sublevels.