Hi,
in a sequence of over 9.000 frames at 2k, there are some square patterns that appears more and more on top and on bottom of frames (all is made on a dual Intel Xeon E5 2699v3 with GTX 1080Ti and 64 gb of RAM, Win10 Pro) as in the image below in Unreal 4.17:
The production’s parameters are:
SP.HorizontalAngularIncrement 2
SP.VerticalAngularIncrement 90
SP.CaptureHorizontalFOV 90
SP.ConcurrentCaptures 6
SP.ShouldOverrideInitialYaw 90
SP.CaptureSlicePixelWidth 1440
SP.StepCaptureWidth 1920
Some1 knows as to resolve this?
Thank you
ADL