4.11.2 Crash when playing in editor

The issue still persisting in 4.12, patch fixed only half of the problem, issue is gone for one of my inheritance branches but still remains for another. I dont have expertise to understand whats going on, but same issue occured before and here old answerhub post which exactly describe the problem.

now, since RepLayout.cpp changed, log point to the line 2666.

Hello CriErr,

The issue that is mentioned above has been resolved. It appears that your issue may be different. Could you create a new thread for tracking purposes? Once you have done so, you could provide a link to it in a reply so that someone can follow up.

Make it a great day

Has another issue been opened on this subject - and if so could you link to it?
Have the exact same issue where recompiling the specific blueprint that crashes and then running the game prevents the crash…

Yeah i had the same problem to recompiling also fixed it for me.