It works fine, it is just a pain in the a** to re-purpose for what you want. It is setup as a viewport widget, you can’t just drop it down on any actor. As I said before this is something you will have to “modify” to work on an actor in the world. I just did a quick run through with this. I duplicated the original widget, added it to an Actor and then re-wire all the stuff I could find to use my new widget which needs to be referenced the way I mentioned in my first post which is different from the widget being referenced in the viewport. And now it works, I didn’t go into the “action menu” stuff because it is seriously just about finding all the references to the viewport widget and creating the new reference to the actor widget. Here is a screen shot that show you it does work.