3D Widget controllable via crosshair?

[= ;200034]
Hi ,

I’m a little confused. Are you talking about having another option on the 3d widget to fire BP events from a umg button while editing/not in Play in Editor?
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I mean you look with the crosshair at a button inside a 3d widget object and then you click and it interacts with the widget. Its just without the mouse, like you have the cursor attached to the center.