3D Space Movement, Acceleration, Deceleration, Top Speed. RTS like movement in 3D.

Found it set it to zero but nothing changed anyway since i am working with “Set Actor Location” i am not sure if physic even effects the actor!?

Here is the acceleration issue: 4 seconds to get to a speed of 400 with a acceleration of 100 totaly correct: v =at: | t=v/a | t=400/100=4 secs
but the covered way should be 800?! s=1/2
a*t^2

4caca04ad652b9f6bf79bfb209ee8fdb7139fb71.jpeg
305f5d34962f3e03a3802c1466d1b935e39a5eec.jpeg