3d modeling software quality

To clarify: Blender’s sculpt brush does conform to the mesh and effects the mesh vertices as expected, same as meshmixer, it is only the representation of the sculpt brush which is different ;
Blender uses a 2d circle where-as meshmixer uses a sphere to represent the brush, in both applications the center of the represented brush is the center and the point of contact, regardless of the angle of the surface.